Training of an intelligent agent to improve the gaming experience for video gamers

  • David Alejandro Alvarado Villa Universidad de Colima
  • Osval Antonio Montesinos López Universidad de Colima
  • Pedro C. Santana-Mancilla Universidad de Colima

Abstract

Today, video games have come a long way compared to the video games offered by the first consoles, both in technology and gameplay. However, one thing today's video games have in common with respect to the early video games is the use of intelligent agents to create a more competitive gaming environment for the video gamer. This work proposes the use of machine learning to create intelligent agents that analyze the player's skills and adjust their difficulty level according to these skills, with the aim of achieving a more immersive gaming experience and avoiding frustration for the video player.

Published
Nov 30, 2021
How to Cite
ALVARADO VILLA, David Alejandro; MONTESINOS LÓPEZ, Osval Antonio; SANTANA-MANCILLA, Pedro C.. Training of an intelligent agent to improve the gaming experience for video gamers. Avances en Interacción Humano-Computadora, [S.l.], n. 1, p. 123-125, nov. 2021. ISSN 2594-2352. Available at: <http://aihc.amexihc.org/index.php/aihc/article/view/105>. Date accessed: 04 may 2024. doi: http://dx.doi.org/10.47756/aihc.y6i1.105.
Section
Graduate thesis reports

Most read articles by the same author(s)